Each half-stage takes around the same amount of length as a normal stage, so it leaves the effect of being eight stages long.ĭue to size constraints voice clips of each boss were replaced with text-based voice bubbles. As for the layout itself, each stage consists of two parts: a half-stage where you must save a captive from a group of enemies and then the boss stage. However, the Mega Drive/Genesis version does allow some options that are not available in the SNES version such as the ability to shoot dynamite, a full length Native American level with enemies of its namesake, a two player versus mode, and a bonus stage on horseback. The boss fights also differ due to a change in platforms or weaponry used by the boss. In finer detail, the set designs have been either changed or cross-transferred in some cases. Most notable of these changes are the removal of the characters Steve and Bob as well as four out of the eight original levels. While the SNES version is fairly faithful, the Mega Drive/Genesis version has some very drastic changes made to the mechanics and overall gameplay.